![]() ![]() You find yourself trapped within your own dreams, so you have to attempt toįollow both the Doctor and a female narrator’s instructions as you look to find That specialises in the different layers of dreams in a person’s mind. The Pierce Institute, a special facility run by the enigmatic Doctor Glenn Pierce Superliminal sees players undertaking dream therapy within After missing out on it during its initial release on PC last year, I finally got the chance to play through the game on the Nintendo Switch – it has really left a lasting impression on me too, with its clever puzzling mechanics and overlying positive message coming together to make for a unique and brilliant experience that I won’t be forgetting anytime soon. It does mean that it’s easy for some titles to feel a little too familiar to stand out in the crowd, but Pillow Castle Games’ Superliminal caught my attention from the moment I first saw it thanks to its clever use of perspective. Since then, players have worked through an abundance of facilities whilst utilising a myriad of unique puzzling mechanics across a wide variety of games, each of which were clearly inspired by Valve’s masterpiece but all adding their own little twist to the formula. Moving chess pieces onto tiles one at a time, make your way across the board and remember to bring the pieces with you so you don’t run the risk of falling through the board.First-person puzzlers with quirky mechanics interwoven into them aren’t too hard to come by these days, with Valve setting the puzzling cogs in motion back in 2007 with the release of the critically acclaimed Portal. Be careful here - if you try to walk on a tile without a chess piece on it, you will fall through it into the unknown. This will then allow you to walk on that tile. Once on the chessboard, you must place a chess piece on one of the tiles. Head through the next room till you reach a surrealist looking, almost heavenly-white environment. Once you find yourself in a room of colourful pillars, walk straight through the white wall where you will then find another door to go through. The black stairs in this strange world are real this time, so walk up them and follow the black path. Once you are in the next area, find the stairs and walk through them to reach an inverted realm. You will soon find a large switch that needs to be turned off. Next, walk away and towards the island you will see - it has an orange tower. Jump onto the window and continue through the doorway. Place the window next to the door so that it is finally within your reach. The window you just familiarised yourself with is actually a block. Related: Superliminal Review: Perception InceptionĮventually, you will find a door that is too high to initially reach. Then, go towards the window which will take you to another corridor similar to the one you have just been in. Enter it and roam the corridor until you find yourself in a white room. As you continue, you will soon find an ‘exit’ sign that points toward another door. Believe it or not, this shadow is a doorway - enter it. Seek out a cabinet that is not near a wall, but instead casting a shadow on the wall. Once in the white corridor beyond the door, continue straight. Once nearby, brave the rain until you reach the next doorway. Carry on through the room until you find another doorway in a faraway fog. The doorway will lead you to the Reception room. This will reveal yet another doorway you can go through. At this point, you can pick up a sizable black board and move it out of the way. After this, head into the black abyss in the floor, then the white abyss, then another black abyss again. Continue to walk through the doorway until you reach another door that has a white frame. If you wait a small while, a tower will appear that you can then approach and enter.
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